Granted, this is all tremendous fun as well.
Nothing gives me bigger problems than the visual appearance of the game, complicated by the fact that I have little artistic talent and less training. Ive spent a lot of time with the appearance of the game I started on recently. The first issue was designing the original nine playable and eleven non-playable species, and I decided to give them a vaguely non-terrestrial look reflected in various odd proportions together with combinations of shaggy manes, crests and ruffs.
The first thing I noticed was that solid shading or any type of cartoony style simply did not work. In these stylized artistic styles, skewed proportions are a normal part of the appearance and your eye just takes it for granted. The odd proportions that I was trying to capture effectively disappeared. Airbrushed shading is very time-consuming, but it adds enough realism that the long, thin bodies and rangy limbs retain the off-normal look I needed. I reluctantly decided that airbrush shading was the only way to go, since it usually takes more time than solid shading.








--
Saludos
From Hell
[link]
--
Once upon a time,
Birdy tried to rhyme.
She didn't do too well
And all her rhymes fell,
flat as a pancake. But we won't dwell,
on her rhyming skills. Which fail.
Either way, thanks for considering my opinion
And you will be back. I've heard stories from a number of people who did get back their accounts, and unfortunately it does usually take some time. You deserve to keep the name that went on all those stories, just as you deserve the quills your earned for them.
Again thanks a bunch for the support.
I do suspect that prodding TNT from time to time can be taken as proof of your innocence and sincerity. The true evil-doers probably just cut and run.
So go do it, Uncle Bilbo! xD
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